Apply AI in real life

Sonamine is a predictions and analytics company founded in 2009.  We help marketers optimize revenues by predicting their customers' behavior.  For example, we help game developers predict which players will churn or buy more virtual goods.  

No more research projects, time to really use AI into UA, CRM and design.

What our customers are saying

Our experience and expertise

2009

Base technology

Developed a scalable graph based predictive platform on AWS. 

2009

2010

Products for games

Created ConvertSoon, ChurnSoon and PurchaseMoreSoon for games. Learn more

2011

First in AI for games

Presented predictive analytics case studies at Casual Connect (watch)

2011

2012

Real life AI in games

Personalized messages based on ConvertSoon scores

2014

Multiple uses of AI

ChurnSoon scores sent to customer service to reduce churn

2014

2015

UA powered by Sonamine

Developed RevenueSoon - player level revenue predictions to optimize user acquisition

2017

Deep learning on game ads

Deep learning extract mobile ad creative features improves prediction lifts by 10%

2017

Learn about predictions and use cases

Popular Sonamine Products

ConvertSoon
This user score predicts whether a user will convert for the first time in the next few days.  Commonly used to target users for personalized offers and messages.  Sometimes used to remove ads for likely converters.
ChurnSoon
RevenueSoon

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