After releasing your game and spending money to acquire new players, how do you optimize your revenue from existing players? Sonamine offers Player Predictive Segments™ (PPS) - an automated system to identify the most important players in your game. PPS consists of four products.
ConvertSoon™
ConvertSoon™
identifies players that are ready to make a first time real currency purchase. It is
important for game developers to reduce any distractions and obstacles
for these players to make their first purchase. Learn more
PurchaseMoreSoon™
PurchaseMoreSoon™
pinpoints players that are ready to buy more virtual items or games.
Players will be matched to the next best item for them. Learn more
ChurnSoon™
ChurnSoon™
identifies players most likely to stop playing the game in the near
future. These are separated into paying and free users so you can
provide the appropriate retention offer. Learn more
InfluenceSoon™
InfluenceSoon™
identifies players most likely to influence their friends to start
playing the game. Such influencers must not only send out invites, but
also actually have friends who accept their invites to play the game. Learn more
Click here to contact us to learn more.
Click here to download a whitepaper.
Click here to download case studies.